Vabibl-vêtha Îè (/ˈfèzɪ/ /ˈvɘθa/ [stupid; dumb; silly] [end]) is a temperate Large City located in the Myuegroth County of the Union of Engineers.
The name Vabibl-vêtha Îè is derived from the Wood Elvish language, as Vabibl-vêtha Îè was founded by Fyèlêyê, who was culturaly Iron Elvish.
Climate
Vabibl-vêtha Îè has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a pleasant 25°C (77°F). Vabibl-vêtha Îè receives an average of 256 cm/y (100 in/y) of precipitation, most of which comes in the form of rain during the summer. Vabibl-vêtha Îè covers an area of nearly 397 km2 (158 mi2), and an average elevation of 2934 m (9625 ft) above sea level.
Overview
Vabibl-vêtha Îè was founded durring the early 12th century in winter of the year 1145, by Fyèlêyê. The establishment of Vabibl-vêtha Îè suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.
Vabibl-vêtha Îè was built using the conventions of Iron Elvish durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Vabibl-vêtha Îè is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.
Vabibl-vêtha Îè is buildings are grouped arround an odd layout of premissive baked earthen streets, which seems to be based on an overlapping squair patern such that there are small squares at the cornor of every bigger square. Sometimes buildings exist in the smaller squaires, other times they are open spaces, or occupied by temporary structures. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Vabibl-vêtha Îè's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. The top tier civilian fortifications have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.
A look around Vabibl-vêtha Îè has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Vabibl-vêtha Îè long.
Civic Infrastructure
Vabibl-vêtha Îè possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Vabibl-vêtha Îè has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Vabibl-vêtha Îè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Vabibl-vêtha Îè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Vabibl-vêtha Îè's parks.
Vabibl-vêtha Îè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Vabibl-vêtha Îè.
Vabibl-vêtha Îè has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Vabibl-vêtha Îè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Vabibl-vêtha Îè has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Vabibl-vêtha Îè has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Vabibl-vêtha Îè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Vabibl-vêtha Îè has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Vabibl-vêtha Îè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Vabibl-vêtha Îè's public wards, blessings, and other arcane systems.
Vabibl-vêtha Îè has an Arcane Academy which provides higher education in the arcane sciences.
Vabibl-vêtha Îè possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Vabibl-vêtha Îè's grid is powered by a god's will and kindness.
Vabibl-vêtha Îè possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Vabibl-vêtha Îè has a first rate hospital which caters to anyone in need of long term medical care.
Vabibl-vêtha Îè has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Vabibl-vêtha Îè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Vabibl-vêtha Îè's natural decorations nor waterways.
Vabibl-vêtha Îè has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Vabibl-vêtha Îè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Vabibl-vêtha Îè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Vabibl-vêtha Îè is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Vabibl-vêtha Îè's bank was built using a different architectural style from the rest of the town. The style used is characterized by their massive, monolithic and 'blocky' appearance with a rigid geometric style. It was best known for its rough, unfinished surfaces, unusual shapes, heavy-looking materials, straight lines, and small windows. Modular elements were often used to form masses representing specific functional zones, grouped into a unified whole.
In Vabibl-vêtha Îè grains of dust blow into perfectly neat rows.
The Owlbear near Vabibl-vêtha Îè are known to be a mutant strain of the creature.
Vabibl-vêtha Îè's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves ritual combat to channel Elven High Magic energies of tier 2 via recitation of poetic epics.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 184
Farmers: 291
Farm Laborer: 466
Hunters: 310
Milk Maids: 227
Ranchers: 125
Ranch Hands: 235
Shepherds: 238
Farmland: 375628 m2
Cattle and Similar Creatures: 23302
Poultry: 279624
Swine: 18641
Sheep: 932
Goats: 186
Horses, Mounts, and Beasts of Burden: 9320
Craftsmen
Arms and Toolmakers: 186
Blacksmiths: 211
Bookbinders: 113
Buckle-makers: 125
Cabinetmakers: 198
Candlemakers: 358
Carpenters: 248
Clothmakers: 258
Coach and Harness Makers: 98
Coopers: 258
Copper, Brass, Tin, Zinc, and Lead Workers: 130
Copyists: 89
Cutlers: 78
Fabricworkers: 221
Farrier: 477
Furriers: 59
Glassworkers: 345
Gunsmiths: 200
Harness-Makers: 88
Hatters: 174
Hosiery Workers: 65
Jewelers: 105
Leatherwrights: 233
Locksmiths: 96
Matchstick makers: 139
Musical Instrument Makers: 133
Painters, Structures and Fixtures: 117
Paper Workers: 133
Plasterers: 133
Pursemakers: 152
Roofers: 97
Ropemakers: 97
Rugmakers: 92
Saddlers: 182
Scabbardmakers: 214
Scalemakers: 101
Scientific, Surgical, and Optical Instrument Makers: 59
Sculptors, Structures and Fixtures: 92
Shoemakers: 89
Soap and Tallow Workers: 365
Tailors: 601
Tanners: 117
Upholsterers: 135
Watchmakers: 122
Weavers: 282
Whitesmiths: 72
Merchants
Adventuring Goods Retellers: 66
Arcana Sellers: 65
Beer-Sellers: 133
Booksellers: 147
Butchers: 233
Chandlers: 251
Chicken Butchers: 278
Entrepreneurs: 96
Fine Clothiers: 227
Fishmongers: 227
Florists: 56
Potion Sellers: 150
Resellers: 388
Spice Merchants: 119
Wine-sellers: 186
Wheelwright: 155
Woodsellers: 89
Service workers
Bakers: 517
Barbers: 365
Coachmen: 125
Cooks: 405
Doctors: 200
Gamekeepers: 141
Grooms: 81
Hairdressers: 310
Healers: 242
Housekeepers: 282
Housemaids: 582
House Stewards: 266
Inns: 87
Laundry maids: 169
Maidservants: 332
Nursery Maids: 172
Pastrycooks: 300
Restaurateur: 345
Tavern Keepers: 388
Specialized Laborer
Ashworkers: 130
Bleachers: 81
Chemical Workers: 51
Coal Heavers: 198
In-Town Couriers: 194
Long Haul Couriers: 221
Dockyard Workers: 182
Gas Workers: 45
Hay Merchants: 78
Leech Collectors: 286
Millers: 207
Miners: 211
Oilmen and Polishers: 147
Postmen: 207
Pure Finder: 126
Skinners: 274
Sugar Refiners: 53
Tosher: 152
Warehousemen: 300
Watercarriers: 200
Watermen, Bargemen, etc.: 258
Skilled Laborers
Accountants: 120
Alchemist: 134
Clerk: 179
Dentists: 92
Educators: 242
Engineers: 143
Gardeners: 97
Mages: 67
Plumbers: 96
Pharmacist: 104
Professors: 40
Scientists: 69
Wizards: 40
Civil Servants
Adventurers: 86
Bankers: 130
Civil Clerks: 227
Civic Iudex: 103
Consultants: 61
Exorcist: 207
Fixers: 109
Kami Clerk: 177
Landlords: 184
Lawyers: 112
Legend Keepers: 155
Militia Officers: 776
Monks, Monastic: 291
Monks, Civic: 300
Historian, Oral: 216
Historian, Textual: 107
Policemen, Sheriffs, etc.: 202
Priests: 345
Rangers: 125
Rat Catchers: 142
Scholars: 155
Spiritualist: 166
Slayers: 53
Storytellers: 351
Military Officers: 332
Cottage Industries
Brewers: 274
Comfort Services: 345
Enchanters: 105
Herbalists: 105
Jaminators: 300
Needleworkers: 345
Potters: 152
Preserve Makers: 238
Quilters: 139
Seamsters: 517
Spinners: 282
Tinker: 103
Weaver: 245
Artists
Actors: 103
Architects: 36
Bards: 150
Costumers: 57
Dancers: 112
Drafters: 61
Engravers: 76
Fine Furniture Carpenters: 46
Glaziers: 98
Inlayers: 88
Musicians: 274
Painters, Art: 48
Playwrights: 102
Sculptors, Art: 80
Wood Carvers: 372
Writers: 310
Produce Industries
Butter Churners: 282
Canners: 300
Cheesmakers: 372
Ice Merchants: 41
Millers: 186
Picklers: 160
Smokers: 115
Stockmakers: 105
Tobacconists: 141
Tallowmakers: 227
35232 of Vabibl-vêtha Îè's population work within a Foundational Occupation.
1892 work in Agriculture
7937 work as Craftsmen
2866 work as Merchants
5309 work as Service Workers
3601 work as General Laborers
1423 work as Skilled Laborers
5112 work as Civil Servants
3150 work in Cottage Industries
2013 work as Artists
1929 work in Produce Industries
53316 of Vabibl-vêtha Îè's population do not work in a formal occupation, but do contribute to the local economy. 4660 (5%) are noncontributers.
Points of Interest
Vabibl-vêtha Îè has been cursed with some blight that makes life difficult, albeit not impossible. An offended sorcerer's vengeful Working, an outraged god's wrath, a local distortion of the Legacy, or a simple history of bad feng shui in the area may have brought the curse about. I(devise not only the curse, but the reason why the locals haven't left for better lands).
Vabibl-vêtha Îè makes use of canals for some of its streets. Locals often fish in the canals.
POI
History
The the a wagon of Summoning, an a wagon imbued with potent amounts of Summoning energies was created near Vabibl-vêtha Îè by in time immemorial, reportedly some time during the late 2nd century.